Character Jump (Assignment 3)
Modules 5-8. Begin Assignment 3: Character Jump. Animate a full body character jumping. The camera should be placed on side view and we should be able to see the full body jump. It can be a high, small or hop jump. Most important is to understand weight and physicality. This will be due in module 8. (4 sec. long.)
Set-up the camera to a side view, full body animation. A jump doesn't mean it has to be long or high jumps, it could be a hop, a small jump. The most important thing is to understand the physicality of a jump, what happens to your body before and after the jump.
What I'll be grading on this assignment:
- Weight and physicality.
- Progression on shot. From blocking to polishing.
- Understanding of assignment.